
OSO PORTFOLIO
Developer focused on real-time systems, automation, and bot development. Experienced in building scalable Discord bots, backend tools, and interactive services using Python and LuaU.Core Skills: Python, LuaU, Discord API, FastAPI, Flask, PostgreSQL, Git, CI/CD
Roblox: reserved server creation
Designed and implemented a cross-server system using DataStores and MessagingService to enable players to create and join both public and private game instances. Private servers require a code for access, providing secure, customizable multiplayer experiences across multiple game instances.
ROBLOX: ANTI-CHEAT SYSTEM DEVELOPMENT
Created a comprehensive anti-cheat system to detect and prevent game exploitation, ensuring a fair and balanced experience for all players.KEY FEATURES INCLUDE: server crash and lag detection, fly and no-clip detection, teleport monitoring, protection against unauthorized remote calls (FireServer, InvokeServer), and sanity checks for abnormal behavior.
BLOG SECTION:

I’ll be sharing insights, updates, and behind-the-scenes looks at the games and projects I’m developing. Stay tuned for deep dives into game design, development challenges, and creative processes.